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3D game development quickstart guide
This quickstart guide provides a workflow for 3D game developers creating a 3D game in Unity.
Note: This guide applies to all versions of Unity from 2019 LTS upwards.
This quickstart guide helps you:
For detailed 3D game tutorials, refer to the following Unity Learn materials:
Initial setup
Note: For this guide, the recommended best practice is that you choose the Universal Render Pipeline (URP) and not the Built-in Render Pipeline.
- Install Unity version 2019 LTS or a later version.
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- Open the Unity Hub. You can use the Hub to create and manage your Unity projects.
- Create a project and select the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen.
Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary template. Refer to Add and remove projects in the Unity Hub in the Hub documentation.
Refer to Installing Unity.
For help familiarizing yourself with Unity and getting set up, refer to the Unity Learn Unity Essentials pathway.
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